That latter caused a lot of controversy because it simply took into account the amount of people who dropped a game before they finished it, and, after all, the number of people who started playing the popular game would probably have fallen out more before a finishing game. However, the return of a game that was not finished on the list led to numerous headlines and prompted a debate, which prompts HLTB to release a list of the least played games that was considered the percentage of players who dropped a game after starting it. However, its data suggests a vast majority of Returnal players didn’t see the campaign until the end of the end. According to the figures from the PSN trophy show, only 30.3 percent of returnal players finished Act 1, and approximately 23 percent finished Act 2, and about 10 percent finished Act 3. Even though many players didn’t sync trophy data, it wouldn’t make a huge difference. This stats shouldn’t be so surprising. While single-player games have high completion rates (see: Second of Us and Second of War), returnals difficulty coupled with the lack of a save option threw many off people. Since Housemarque started introducing a Suspend Point feature, it wasn’t a traditional save option and it was understandable that a lot of players had already moved onto other games by now. For what its worth, Housemarque is considering adding more options like Suspend Point in the future, so we could see an increase in completion rate.