The story of ANVIL is interesting, but does not play after the introduction. When ANVIL is the ancient investigation lab, there is a continuous effort of the ancient industry, so that it happens to that organization, so they look the whole of the galaxy to find Vaults which are apparently the remnants of alien civilisations, and then break into them to plunder their contents. The actual destruction of the Vaults is made possible by Breakers; robots controlled by pilots from a distance, so people are never able to take a personal life from the planet. The developers describes the game as an action shooter with a multiplayer co-op top-down sci-fi game. This description is fairly clear. The only thing that the description mentions is that ANVIL is a twin-stick shooter, and that things are randomly generated every time you play. If you drop in, you will find that any galaxy present has different planets to explore, the first one has five and the second one has seven and so on and so forth. The landscapes that you encounter change a time, the enemies which you run into, and all of the enemies that you run into, change again. This makes each game interesting, especially for how to collect and use power-ups, and those now run on random modes. It is nice to have started to discover weapons and improvements that you really like, but the random nature will ensure you are going to continue to step outside your comfort zone. The chances of finding all the power-ups you like are slim and learning to make the best of what you get will always benefit you. Since you’re learning to build a strong body, there are also many broken up bars available. There are several types of breakers that you can use: Ranged fighters like Jungler being the first breaker which you can use, along with larger, more sturdy breakers who use melee weapons to hurry the hurt, like Guillotine. The last one is the tense bunch of the victims, and they withstand the most. According to the dev team, ANVIL is currently a quarter of the 80% complete market, and it does not start to suffocate. There are lots to spend Season Points. As for the period currently, we cannot afford these points. They will probably keep ANVIL in the preview for around a year. I have to say that the basic building blocks of the game are already quite solid. This is a pretty good part of our lives, especially since there are powers which each Breaker can use to increase his damage output. With the regular appearance of bosses as you’re in the sun, there’s always a lot of enjoyment to attend. With each other around the battlefield, there is a fascinating mechanic for overcoming a boss’s clash. So if it’s not real, or if we’re not killing the boss a little faster, a fact that when three or four powerful robot type enemies spawn into an already crowded battlefield makes things really exciting. If you die, you could be revived with an alligator standing around your grave for a few moments. I like seeing people kill enemies everywhere. As of now, there is no shortage of people looking to play ANVIL. Hiring along along with this Game Preview title, gaining out of Game Pass and so finding partners is no problem. There’s no doubt that people who enter the enemy’s hands more often carry the bullets. In such a way, while you can play alone, it’s better if you get a ally. In conclusion, its the only problem which makes it so hard for ANVIL and the actual situation through the Xbox Game Preview. There’s plenty of content and randomisation to use, and no games are the same as each other. I have concerns for a few bits he’s apparently thinking about the future, where progress of each Breaker being reset at the end of each season, but there is seemingly much opposition to this from the player base so that Action Square can change its minds. Other than that, taking in what’s in Game Preview was enjoyable. You might do a lot worse than to download it and give it a whirl. ANVIL: Vault Breaker present is correct and playsable, both on Xbox One and XVIII (Optimised), on the Xbox Store. Just be aware that you understand this is currently in Game Preview mode.