The Coalition have been Unreal Engine experts for quite some time and earlier this year announced it was going to get from UE4 to Unreal Engine 5 (which launched some months back) for its future projects. In the aforementioned story, it was revealed that Epic Games was responsible for giving the demo to a new generation, while the Coalition helped to refine and optimize the vision of the Xbox Series X/S. They first shifted their attention to memory and performance optimizations, so they could use both the Xbox X and the Xbox S. Because this experience has a vast and dense world with an amazing amount of content, the first step was to improve memory. In that area, they worked with Epic to keep the assets in the demo up to full leverage virtual texture streaming and nanite wherever possible and tuned internal memory systems, particularly on Xbox Series S, to ensure all of it fit into the memory. On the side of performance optimizations, the teams made some threading improvements to improve the use of the CPU cores. They also made some sound-track optimizations, resulting in better performance and improved performance. Finally, they enabled Vertical Sync to ensure a stable FPS throughout the experience. This is not the first time that The Coalition and Epic Games collaborated for work on Unreal Engine 5 and present a techno demo for the engine at GDC in July this year. When it comes to what kinds of projects we can expect from The Coalition, when, if, the developer has already said that its next task will be more experimental in nature.