The dev team admitted to an update to Reddit in a new post on Reddit that the issues and bugs in the game are making it much more difficult than the game had been intended. “Difficulty should be our ‘baby bear’ in Back 4 Blood’s Goldilocks story,” Turtle said in a recent Reddit post. “Everybody must be right.” “I want it tense.” We want it challenging. We want you to squeathe into the saferoom with you a horde of rioting and the rush. We don’t want it unmanageable. We don’t want that to be unfair. That’s our mission. Players must have a strong influence. They must take their own actions to win and lose, to triumph or perish. Skills, planning and teamwork should carry the day. That’s the goal. A big part of reaching this goal is finding the right balance – just the right – through constant adjustments to all of the cards, spawning, AI director, and more. “They’re almost here, basically.” Almost really special,” Chris wrote about the review in Eurogamer’s Back 4 Blood. “But that back 4 Blood is still a nice, messy treat of a game.” It was good enough to try and achieve a score with a score of a handful of films atop the famous movies. According to the official Twitter account of Back 4 Blood, over six million players have attended back a month.